Of course, I designed and programmed this website myself!
This is actually “version 2” of the portfolio. It borrows the good elements from v1, but made some huge changes.
I Wish You Good Hug is a cooperative video game for 1–4 players on the same device, in which you try to hug as many teddy bears!
Totems of Tag is a video game for 2–4 players on the same device. It’s basically the game of dodgeball … but with absolutely all rules removed, and many powerups and variations added.
El Troubadour (or Tiamo, El Troubadour) is my official artist name, applied to any music I make.
Once I had created a handful of albums, I wanted to take my music career more seriously and provide a cozy home for all my work.
A Recipe for Disaster is a cooperative video game for 1–4 players on the same device, in which you try to run a bakery!
One Pizza the Puzzle is a One Paper Game in which you must be the first to earn 10 dollars delivering pizzas.
Unstable Universe is the first cutting game ever made! (As far as I can tell.) It’s a One Paper Game.
In the Netherlands, there’s a TV programma called Who is the Mole?
It pits 10 candidates against each other, trying to complete challenges (for money) … but one is the “mole” who tries to secretly sabotage everything.
Starry Skylines is a One Paper Game about building a city in space.
The problem? You don’t know which options you’ll get each round, and everyone shares the same (uncomfortably small) planet.
Pizza Peers is a cooperative game about delivering pizzas.
It’s a hilarious dance between collecting ingredients, inventing new pizza combinations, baking until just right, and delivering them just on time.
Timely Transports is a One Paper Game about delivering goods across a perilous jungle … in real-time.
Visit my blog to read in-depth developer diaries about this game.
Wondering Witches is a cooperative One Paper Game about discovering the mysterious recipe!
At the start of the game, a random recipe is generated.
Epic Medics is a cooperative One Paper Game about fighting a sneaky virus.
One player takes the role of the virus and tries to infect a large part of the country (in secret).
When I was 11, I taught myself how to program. That eventful day has lead to 10+ years of developing games.
Trampoline Dragon was my training ground for the world of “smartphone multiplayer games”
These are games that you run on your computer (either a program or a website), but play on your smartphone.
A fellow student (at university) asked if someone knew anything about Wordpress. I responded that I knew quite a lot about websites in general, expecting a simple question that needed answering.
Not That It Matters is the name of my personal blog, which is completely Dutch. (As such, if you want to read the articles, you’ll have to rely on the amazing translations by Google Translate.
I’ve always been a jack of all trades: someone who wanted to learn and do everything. As I got older, I also developed the burning desire to teach others what I’d learned.
My sister is an artist as well. I designed her website and portfolio. (Many different versions, actually, over the years.
About halfway through high school I invented the word “bester” with a friend of mine. From that moment, I maintainted a free website—called Bester—on which I uploaded all my game projects.
My (board)game work has, over the years, grown to be my main field of work. That’s why I’ve created a whole blog to talk about the development of these games and gaming in general.