Windup Wizards is a puzzle game (single player) where everything in the level can be wound up and then later activated to do its action.
Windowsilk is a game for 1–6 players (on the same device), in which you are spiders maintaining a shared spider web.
Carving Pumpkins & Dwarfing Dumplings is a party game for 1–8 players on the same device, all about slicing your opponents!
Of course, I designed and programmed this website myself!
This is actually “version 2” of the portfolio. It borrows the good elements from v1, but made some huge changes.
I Wish You Good Hug is a cooperative video game for 1–4 players on the same device, in which you try to hug as many teddy bears as possible!
Totems of Tag is a video game for 2–4 players on the same device. It’s basically the game of dodgeball … but with absolutely all rules removed, and many powerups and variations added.
El Troubadour (or Tiamo, El Troubadour) is my official artist name, applied to any music I make.
Once I had created a handful of albums, I wanted to take my music career more seriously and provide a cozy home for all my work.
The Book Against School is a non-fiction book I wrote and (self-)published in the Netherlands.
It explains all the major shortcomings of our education system, but mostly gives tips on how to overcome those and actually make something of your life.
The Kingdom of UpsideDown is a “pixel picture book”! (Only available in Dutch.)
I noticed there weren’t any picture books using the “pixel art” style for their drawings.
A Recipe for Disaster is a cooperative video game for 1–4 players on the same device, in which you try to run a bakery!
Square Ogre is an interactive picture book and a video game. Both can be bought and played/used separately, but they complement each other and share some of their content.
School of Rabbits is a Dutch picture book written and drawn by me. (Only available in Dutch.) It’s self-published with MyBestseller.
One Pizza the Puzzle is a One Paper Game in which you must be the first to earn 10 dollars delivering pizzas.
Unstable Universe is the first cutting game ever made! (As far as I can tell.) It’s a One Paper Game.
In the Netherlands, there’s a TV programma called Who is the Mole?
It pits 10 candidates against each other, trying to complete challenges (for money) … but one is the “mole” who tries to secretly sabotage everything.
Starry Skylines is a One Paper Game about building a city in space.
The problem? You don’t know which options you’ll get each round, and everyone shares the same (uncomfortably small) planet.
Pizza Peers is a cooperative game about delivering pizzas.
It’s a hilarious dance between collecting ingredients, inventing new pizza combinations, baking until just right, and delivering them just on time.
The Peerful Project is a collection of multiplayer games which you play using your smartphone.
On the official page you’ll find the list of games, a proper explanation, and a devlog explaining why/how I did it.
Timely Transports is a One Paper Game about delivering goods across a perilous jungle … in real-time.
Visit my blog to read in-depth developer diaries about this game.
Wondering Witches is a cooperative One Paper Game about discovering the mysterious recipe!
At the start of the game, a random recipe is generated.
Art Hockey is a fun mobile game for 1–4 players about scoring goals (and defending your own goal) by drawing!
Epic Medics is a cooperative One Paper Game about fighting a sneaky virus.
One player takes the role of the virus and tries to infect a large part of the country (in secret).
One Paper Games are a new kind of boardgame I’ve invented. (I don’t know if you can call it a new genre, but I haven’t seen anything like it before.
Paper Thieves is the very first game I designed for my collection of One Paper Games
The game is played on a single piece of paper, with players taking moves by writing their symbol/action on the paper.
Into My Arms is a cute, relaxing puzzle game for 1–2 players.
You play two lovers with a terrible curse: they may never see each other.
When I was 11, I taught myself how to program. That eventful day has lead to 10+ years of developing games.
The Holy Treenity is a tiny game about nature and climate change.
It was made for the “20 Million Trees Game Jam”, in support of a global incentive looking to plant 20 million trees before the year was over.
Package Party is a chaotic multiplayer game for 1–4 players!
I made the game for literally anyone, gamers and non-gamers alike, because I just wanted families/friends/partners to play more games together.
Swerving Shots is a boardgame in which you play cowboys trying to shoot each other simultaneously.
Everything was made by me: the idea, the designs, the cards/tiles, the rules, et cetera.
Naivigation is a cooperative boardgame in which you try to steer a single car … together.
At this link you’ll find all files to download, which are the rules and designs for the game, and a developer diary about the development process.